AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games on iOS in the US, Q3 2021
In Q3 2021, the top 5 hybridcasual games for iOS in the US demonstrated varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In the third quarter of 2021, the top 5 hybridcasual games on the iOS platform in the United States showed diverse patterns in their weekly downloads, revenue, and active users. Let's delve into the performance of these popular games.
Match 3D from Lion Studios Plus saw weekly revenue fluctuate, peaking at approximately $277K towards the end of September. Weekly downloads started strong at about 51K in late June, dipped mid-quarter, and then rebounded to around 47K by the end of September. Active users mirrored this trend, starting at 545K in late June, dipping to a low of 257K in mid-September, and slightly recovering to 292K by the end of the quarter.
Offroad Outlaws by Sycamore Valley Software LLC experienced a significant spike in weekly revenue in mid-July, reaching around $425K, before stabilizing between $180K and $260K for the remainder of the quarter. Downloads also spiked in mid-July to about 46K but then settled to around 26K by the end of September. Active users saw a peak of 167K in late July and ended the quarter at around 140K.
Sniper 3D: Gun Shooting Games from Wildlife Studios maintained a stable weekly revenue, hovering around $210K to $245K throughout the quarter. Downloads saw a high of 126K in mid-July but gradually declined to approximately 37K by the end of September. The game’s active users started at 327K in late June, peaked at 360K in mid-July, and ended at around 256K.
Pixel Gun 3D: Online Shooter by Cubic Games had its highest weekly revenue in mid-July, reaching $220K, before tapering off to around $120K to $155K by the end of September. Downloads remained fairly consistent, starting at 35K in late June and ending at roughly 25K. Active users showed a slight decline over the quarter, from 308K in late June to 264K by the end of September.
Match Tile 3D from Lion Studios Plus saw weekly revenue remain relatively steady, ranging from $135K to $172K. Weekly downloads fluctuated, peaking at nearly 46K in late June, dropping mid-quarter, and then recovering to around 40K by the end of September. Active users followed a similar pattern, starting at 115K, dipping mid-quarter, and ending at approximately 105K.
These insights demonstrate the dynamic nature of the hybridcasual games market on iOS in the US. For more detailed analytics and trends, visit Sensor Tower.